Crossing Over

Claudia Donovan visits Eureka to see if Fargo’s promises of wondrous devices are true, but she finds herself in the middle of a mystery suitable for Warehouse 13 when objects begin to appear randomly around the town and GD, and it must be solved before there are deadly consequences.

13.1

Douglas Fargo of Eureka’s Global Dynamics is sent to Warehouse 13 to help update its aging computer system. This triggers a seemingly sentient computer virus that sends the Warehouse into lockdown and traps the team inside.

The Blind Banker

A mysterious cipher is being scrawled on the walls around London. The first person to see the cipher is dead within hours of reading it. Sherlock plunges into a world of codes and symbols, consulting with London’s best graffiti artists. He soon learns that the city is in the grip a gang of international smugglers, a secret society called the Black Lotus.

Beyond Our Control

When an artifact meant for the Warehouse turns up in the small town next door, the team finds themselves in the middle of a B-movie meltdown complete with cowboys, gladiators, sci-fi robots and beach storming marines. Their only chance of survival rests with the man who invented television, Philo T. Farnsworth.